Phone: +1 (506) 635-3000
MODELING, TEXTURING & LIGHTING
OVERVIEW
Our Modeling, Texturing & Lighting program provides meticulous training in the art of creating 3D assets for movies and video games. The training includes a detailed exploration of materials, anatomy, sculpting, lighting, and design, cultivating understanding of form, texture, and intricate details. The program’s curriculum seamlessly integrates foundational education with technical training in software, providing students with a comprehensive skill set that meets current industry requirements.
COURSE STRUCTURE
# | Course Code | Course |
---|---|---|
01 | FD01C01 | Fundamentals of 2D Digital Production |
02 | FD01C02 | Fundamentals of Animation |
03 | FD01C03 | Fundamentals of 3D with Maya |
04 | FD01C04 | Fundamentals of Sound Design |
05 | FD01C05 | Fundamentals of Digital Matte Painting |
# | Course Code | Course |
---|---|---|
01 | CDDPMT0201 | Digital Sculpting: ZBrush |
02 | CDDPMT0202 | Hard Surface Modelling |
03 | CDDPMT0203 | Character Modelling |
04 | CDDPMT0204 | Texturing & Shading 1 |
05 | CDDPMT0205 | Art of Compositing |
# | Course Code | Course |
---|---|---|
01 | CDDPMT0301 | Creature Modelling & Sculpting |
02 | CDDPMT0302 | Texturing & Shading 2 |
03 | CDDPMT0303 | Character Rigging Fundamentals |
04 | CDDPMT0304 | Environment Creation for Production |
05 | CDDPMT0305 | Advance Compositing |
# | Course Code | Course |
---|---|---|
01 | CDDPMT0401 | Look Development |
02 | CDDPMT0402 | Demo Reel |
03 | CDDPMT0404 | Co-op (Industry Internship) |
CAREER OUTCOMES
Professionals skilled in Modeling, Texturing & Lighting have an extensive and multifaceted scope in the industry. These core skills are fundamental in various sectors, particularly in visual production and digital content creation. Artists specialized in these areas find a broad range of industry applications, including film and TV, gaming, advertising, and augmented/virtual reality (AR/VR). The demand for Modeling, Texturing, and Lighting artists is consistently evolving, with opportunities in traditional sectors such as film and gaming, as well as emerging fields. The versatility of these skills allows for career growth and the ability to adapt to new technologies and industry trends.
CAREER OPTIONS
- Character Artist
- Environment Artist
- Texturing Artist
- Modeling Artist
- Lighting Artist
- Vehicle Artist
- Layout Artist
Program Name: Modeling, Texturing & Lighting |
Credential: Diploma |
Method of Study: Full-time |
Duration: 2 Years (4 Semesters) |
Batch Starts: September |
Available Seats: 6 |
Domestic Tuition: C$ 8,499.00 (per semester) |
ADDITIONAL FEES / PER SEMESTER
Description | Domestic Student |
---|---|
Materials | C$ 1000.00 |
Student Union Fee | C$ 75.00 |
Technology & Learning Resources | C$ 350.00 |
ADDITIONAL FEES / ONE TIME
Description | Domestic Student |
---|---|
Application Fee | C$ 75.00 |
Confirmation Deposit (non-refundable) | C$ 1000.00 |
Late Payment Fee | C$ 25.00 |
Certificate/Diploma (percopy) | C$ 25.00 |
Transcript Fee (Up to Five copies of transcript) | C$ 25.00 |
CRITERIA FOR SELECTION
- High school graduate
- Capability to function effectively and achieve output under set deadlines
- Capacity to be a fast learner (openness toward learning)
- Mindset towards precision work
- Ability to work in a team
- Ability to handle an intense program
IMPORTANT NOTES
- All tuition & fees are subject to adjustment at any time
- Weekly, per-course, or per-credit charges will not exceed full-time tuition and fees for the courses included in the program’s term
- All tuition & fees are charged and refunded in compliance with the CAM Student Contract